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Wayfarers of Veeshan • View topic - Trials

Wayfarers of Veeshan

An Everquest Guild on Luclin
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 Post subject: Trials
PostPosted: Tue Dec 09, 2003 3:03 pm 
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I'm looking to setup the trials. Mobs in the trial that I'd like to do range from 53-65. Preferred level for this ranges from 60-65. I'd like to do this atleast one group on Sunday if possible maybe more depending on the number of people intrested in getting involved. I know that Kahmon has done the trial that I would like to do so any help would be greatly appreciated. I'm going to go wondering through POJ tonight and figure out who we need to deal with to get this done.

-Enerra 60 Enchanter :wink:


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PostPosted: Tue Dec 09, 2003 3:06 pm 
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I am interstested. Though since the group must be high DPS intensive, 2 ENCs in the same group would most likely be a downfall from the start.

What I've heard, it is best to find a group of 4 that can for the most part, do it themselves, and have the other 2 slots swapped out with new people that needs flags.

Yes, this will result in a boring night of waiting for those that are not in the group of 4, but a group of 6 L55s by themselves have no chance in being successfull without some high DPS higher level characters in the groups.

_________________
-- Mindbender Llaffer Outloud
L70 ENC
<select name=Skills>
<option>78 past 1750 :)
<option>272 from 2100
<option>Jewelry:300+Trophy
<option>Tailoring:259+Geerlok
<option>Pottery:256+Geerlok
<option>Smithing:256+15%
<option>Fletching:254+Geerlok
<option>Baking:252+Geerlok
<option>Brewing:251+Geerlok
<option>Research:202+Geerlok
<option>Alcohol Tolerance:200
<option>Fishing:182
</select>


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 Post subject:
PostPosted: Tue Dec 09, 2003 3:28 pm 
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That may just work Llaffer, at least there is no time delay between the trials.

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70 Bard, at your service
Elder, Wayfarer of Veeshan

Also, , , Irodanise (52 Pal), Irodanes (31 Rog), Iroardanis (19 BL), Sinadori (25 SK), Dreminal (32 Dru)


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 Post subject: Time delay
PostPosted: Tue Dec 09, 2003 4:34 pm 
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From what I understand there is a 30min time delay between doing the same trial. The one that I want to do is the easiest of the choices. Some of the mobs that are involved are not mezzable. I know that the whole process may be a little boring, but it is something that we'll have to put up with while doing some of these.

- Enerra 60 Enchanter


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 Post subject:
PostPosted: Tue Dec 09, 2003 4:37 pm 
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I did 2 back-to-back once (failed both) and didn't have to wait 30 minutes.

Unless the delay is between successful attempts.

_________________
-- Mindbender Llaffer Outloud
L70 ENC
<select name=Skills>
<option>78 past 1750 :)
<option>272 from 2100
<option>Jewelry:300+Trophy
<option>Tailoring:259+Geerlok
<option>Pottery:256+Geerlok
<option>Smithing:256+15%
<option>Fletching:254+Geerlok
<option>Baking:252+Geerlok
<option>Brewing:251+Geerlok
<option>Research:202+Geerlok
<option>Alcohol Tolerance:200
<option>Fishing:182
</select>


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 Post subject:
PostPosted: Tue Dec 09, 2003 4:41 pm 
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after a fail, it can be redone immediately.
after a win, it resets after 30 minutes so that the executioners corpse can decay.

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Master Artisan Kahmon Feelthenoize
- Fabled 100 Shadow Knight of Cestus Dei Atherius
- Master(300) Jeweler, Chef, Potter, Brewer, Blacksmith, Tailor, Fletcher, Researcher
Vektor - 95 Ranger, Scout Extraordinaire
Kahzbot - 97 Enchanter, Master Spell Researcher & Tinkerer
Kroger - 98 Rogue, Poison Maker, Tome Researcher, and Illusion Collector
Shazbon - 96 Shaman, Master Alchemist
Vendding - 94 Magician


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 Post subject: trials
PostPosted: Tue Dec 09, 2003 5:00 pm 
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I just didn't want to be that specific.... pretending that we wont fail any. hehe

-Enerra 60 enchanter


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 Post subject:
PostPosted: Tue Dec 09, 2003 10:20 pm 
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I see.

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-- Mindbender Llaffer Outloud
L70 ENC
<select name=Skills>
<option>78 past 1750 :)
<option>272 from 2100
<option>Jewelry:300+Trophy
<option>Tailoring:259+Geerlok
<option>Pottery:256+Geerlok
<option>Smithing:256+15%
<option>Fletching:254+Geerlok
<option>Baking:252+Geerlok
<option>Brewing:251+Geerlok
<option>Research:202+Geerlok
<option>Alcohol Tolerance:200
<option>Fishing:182
</select>


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 Post subject:
PostPosted: Wed Dec 10, 2003 7:05 am 
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Yup the Trials are very DPS intensive. Those not healing or mezzing "MUST" all be on the same mob at almost the exact same time, so assisting the MT/MA is the key at all times. Any deviations from this end in one result.... U Lose... as the trials are on a timer of sorts. Also if you can do it with a core group of 4-5 then that is the best way of gettin numbers of peeps flagged. Another thing to consider is the b-4 & after NPC's that you need to talk to. You dont get the Flag unless you talk to the NPC's also.


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 Post subject: Trial time
PostPosted: Fri Dec 12, 2003 6:53 pm 
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 Post subject:
PostPosted: Fri Dec 12, 2003 7:06 pm 
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Master Artisan Kahmon Feelthenoize
- Fabled 100 Shadow Knight of Cestus Dei Atherius
- Master(300) Jeweler, Chef, Potter, Brewer, Blacksmith, Tailor, Fletcher, Researcher
Vektor - 95 Ranger, Scout Extraordinaire
Kahzbot - 97 Enchanter, Master Spell Researcher & Tinkerer
Kroger - 98 Rogue, Poison Maker, Tome Researcher, and Illusion Collector
Shazbon - 96 Shaman, Master Alchemist
Vendding - 94 Magician


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 Post subject:
PostPosted: Fri Dec 12, 2003 8:01 pm 
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Location: East Tennessee

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 Post subject:
PostPosted: Fri Dec 12, 2003 8:24 pm 
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 Post subject:
PostPosted: Sun Dec 14, 2003 8:15 am 
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 Post subject:
PostPosted: Sun Dec 14, 2003 9:19 am 
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A few of us got flagged last night (Zeno, myself, and a few non-guilded people we picked up to help).

I'll try to be around for today's attempts in case a group needs a mezzer.

Tips for other enchanters -- I didn't bother slowing the wave mobs.

I had 2 mezzes up (Rapture, the L59 unresistable mezz) and the next best mezz you have (in my case, was Bliss, L64 mezz - though I could have used a lower level spell that was more level appropriate).

I also had 2 nukes up. (Insanity and Dementing Visions -- have your 2 best ones up).

The rock-men are not mezzable .. have your MT go for those first.

The others are mezzable. Mezz all that you can, and then chain nuke the one one that the MT is on, saving mana so you have about 30-40% mana going into wave 4.

When it was time to kill the boss, I tashed, slowed, then chain nuked until he was dead or I ran out of mana.

Attempt 1 failed in Wave 3
Attempt 2 failed in Wave 1 (mix up where I don't think all of us got ported in)
Attempt 3 failed with the boss at 0% health.
Attempt 4 was a success.

Good Luck ;)

_________________
-- Mindbender Llaffer Outloud
L70 ENC
<select name=Skills>
<option>78 past 1750 :)
<option>272 from 2100
<option>Jewelry:300+Trophy
<option>Tailoring:259+Geerlok
<option>Pottery:256+Geerlok
<option>Smithing:256+15%
<option>Fletching:254+Geerlok
<option>Baking:252+Geerlok
<option>Brewing:251+Geerlok
<option>Research:202+Geerlok
<option>Alcohol Tolerance:200
<option>Fishing:182
</select>


Top
 Profile  
 
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