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Argh http://www.wayfarersofveeshan.com/forum/viewtopic.php?f=37&t=2187 |
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Author: | Zbix [ Sat Aug 23, 2003 6:32 am ] |
Post subject: | Argh |
Author: | Allegretta [ Sat Aug 23, 2003 6:37 am ] |
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Know a lot about it? I never even heard of it. Sorry, Zman. |
Author: | Minalcar [ Sat Aug 23, 2003 6:44 am ] |
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Is that a video program? Video editing software? |
Author: | Zbix [ Sat Aug 23, 2003 6:47 am ] |
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it's a 3d modeling and animation program...that is about to get tossed out the window....hehe |
Author: | Llaffer [ Sat Aug 23, 2003 7:37 am ] |
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Oh no --- do we really want a 3D Zbik running around? |
Author: | Tanliel [ Sat Aug 23, 2003 8:55 am ] |
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Z, I only know a little about Maya ... or 3dsmax, gmax, rhino ... I'm only a dabbler. |
Author: | Zbix [ Sat Aug 23, 2003 9:36 am ] |
Post subject: | |
do you know how to import a bitmap onto a blinn without it covering the blinn effects completely? Seems like a simple opacity thing, but I can't find it anywhere. |
Author: | Tanliel [ Sat Aug 23, 2003 9:53 am ] |
Post subject: | |
http://search.atomz.com/search/?sp-a=sp ... 0&sp-p=all That's the support knowledgebase on the Alias site ... it's not something I can help with, I think. Since the shader and texture should both work together ... I'll agree and think it's just a setting somewhere. |
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