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Wayfarers of Veeshan • View topic - Beast 1.5 & 2.0 epic infor

Wayfarers of Veeshan

An Everquest Guild on Luclin
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PostPosted: Thu Sep 23, 2004 2:51 am 
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Greetings WoV Hope all is well with yall. Was talking to Mal few days ago and told him i would post this info for him on the epic.
( This is from the beast lord foroum on eqbeastlord.com)
An is updated all the way to the 3rd part of the epic.
And as always if yall need me just send out the Beast Signal and ill be there :grin:

PART ONE:

Elder Animist Muada says 'You seem to have created a reputation for yourself. I have heard of you from Dumul himself as he keeps a watch on most beastlords in the lands. I trained him when he was much younger and look how magnificent he has become. Like some others, I do see that you also have used your knowledge and skills well. The command of wild spirits is very strong with you. If you are truly in tune with the airs of spirits, you will likely know that all is not right with the [wild], no matter which path of the beastlord you follow.'

You say, 'What wild'

Elder Animist Muada says 'We can only talk in generalities for now as we are still investigating the strange disturbance with the feral spirits. I can tell you that the opening of a way to Discord and that dark realm itself have something to do with all of this. The spirit world has been [infected] by Discord somehow -- we are certain of that.'

You say, 'infected?'

Elder Animist Muada says 'Some fear we are losing some of our spirits as they sadly seep into that realm that seems to live and breathe. We can only employ the best of beastlords to help us with this task. You will, in fact, very much be acting as an elder for a time, becoming one with the wisest of us all. Your body and beast will be strained to the fullest limits. Are you [ready] to work among us, master of the feral?'

You say, 'I am ready'

Elder Animist Muada says 'Very well then. We, the elders, all carry and often wear a [Helm] of the Feral. It is a cap that each of us creates to channel the essence of the wild through our minds and bodies. If you are planning to attempt to walk with us in our battle against the chaos of the dark realm, then you will need to fashion your own.'

You say, 'What helm'

Elder Animist Muada says 'In order to create the helm, you will need to collect several items that may prove a challenge -- one that I feel you can overcome. If you're willing, I will share the [requirements] with you, feral lord.'

You say, 'What requirements'

Elder Animist Muada says 'These tasks fall to you and you only as a beastlord. In order to create a helm that is truly your own that is tied to your essence, you must gather some rare items to create it. And, you must be a master with your tailoring if you wish to succeed in making this item. In part, you will need to use your instincts to discover where these [items] are. '

You say, 'What items'

Elder Animist Muada says 'You will need to [find] a wild grass pushing through the stones of a dark corner in a place built on foul earth. It bears a magic that we will use as the thread that will help focus your thoughts. We will also require an elusive shrub that rarely shows itself that we recently discovered. It is also magic and we will use it for the tanning. Its essence shields your mind from invasion.'

You say, 'find?'

Elder Animist Muada says 'You will also need to release the tortured essence of a bloated, wild, tusked creature that suffers and collect a tear. Finally, a kindred spirit and tailor has found a magic that creates a good leather for this helm. Seek him out. Now go and return all of these precious goods and I will further instruct you.'

Ok, now to make it more fun:

Piece #1: Sirens Grotto - An Ailing walrus (Drops a No Drop Tear... Forget the exact name) Placeholders are the "Servant" Walrus and Manatee that are around zone. From information, Ailing Walrus can pop anywhere a Servant was.

Piece #2: Gulf of Gunthak - Savage Lord Hunter (loc is (n) 2644 , (p) 918) requires you to give him 3 unstacked Blue Diamonds. Results in Taut Leather Patch.

Piece #3: Plane of Disease - Roaring Grass...Found on the floor of PoD castle at loc (p) 65, (p) 1777. Word has it you have to get the key to get into the castle this far.

Piece #4: Riwwi, Coliseum of Games (GoD) Petrified Fangshrub - Ground Spawn (n) 349 , (n) 29

Take all four items and turn them into Elder Spiritist Mauda, he will hand you back a Pattern and a Needle. From here, you are wise to have 100+ tailoring skill for the final combine. It results in the following item:

Helm of the Feral
MAGIC ITEM LORE ITEM NO DROP
Slot: Head
AC: 15
STR +5 DEX +4 STA +3 WIS +3 AGI +3 HP +60 MANA +60 ENDURANCE +60
SV DISEASE +5 SV COLD +5 SV MAGIC +5
Required level of 55
WT: 0.1 Size: Small
Class: BST
Race: ALL
Slot 1, Type 7


After you have completed the turn in and get the Helm back, Equip it, and Speak again with Elder Animist Muada:

You say, 'I am done'
Elder Animist Muada says 'Ah, I see you were successful! You become more like one of the elders each day -- elders which may now become known to you. I would like you to become familiar with some of the greater animists of Norrath, so I will have you make some deliveries on my behalf. These elder animists are very busy and you must find them on your own in our lands. Show this letter to the elders as you find them.'

He gives you: Letter from Muadla


PART TWO:

(Not in any order as of yet for the Elders)


Go find Marrey McGrannel in Ocean of Tears at loc neg 1521, pos 1542. She does not reply to hails, but will start talking to you once you turn in the letter to her.

Marrey McGrannel says. "It is indeed authentic. i suppose i can tell ye that i've been studyin' the way o' the sirens. We as beastlords use the strength of our warders, as well as bestow magic upon them. These sirens use mind tricks! i'm workin' on a [way] to use the magic these fair ocean maidens do to help our kin."

you say, "What way?"

Marrey McGrannel says. "I do miss me time with Muada and i suppose i'll get me chance again. I'll have to leave now and go to Muada so that i may learn what i must do for him to end the threat to your ways as beastlords. Be well and ready to open your mind to learn from Muada."

after that, she gives you the leter back & despawns.


Found an iksar elder in Overthere named Elder animist Irionu Bastun. loc 3500ish by -3500 at north east corner of overthere, by the water at the ithmus. Didn't respond to hails but when handed in letter you hear:

Irionu Bastun says 'Ah, well, expect rigorousss timesss. Nice to see a familiar stroke of the pen. I learned from muada a long time ago and it wasss not easy. His tasksss are never easy. Are you familiar with these [lands]?'

You say, 'What lands?'

Irionu Bastun says 'I've been studying the rhinocerousss asss well asss other thingsss I cannot discuss, but my life is about our kind and the power of our warders. This gray beast here isss so incredibly fierce and surprisingly agile for itsss size. I have been able to use the waysss of ferociousss beastsss in some of my conjuresss that you may have heard of, hm?! Endless things to learn about wild beastsss. Enough slithering of the tongue, I shall [read] thisss note now.

You say 'read'

Irionu Bastun says 'I must go. That letter bringsss troubling newsss. I must hurry asss I now have another task I must pursue urgently. I marked that letter for Muada for you. Do not lose it.'

Another elder has been found in Jaggedpine Forest. Loc p324 n1390.....name of Rashara Wrualla.

This one actually responded to a hail.

[b]You say, "Hail, Rashara Wrualla."

Rashara Wrualla: "What is it you want? I am rather busy."

When you hand in the letter you get:

Rashara Wrualla says, "Terrible, just terrible. I had a feeling something was wrong. You may return this to him - I have signed it. Interesting place here isn't it? Those potameids do cause some trouble. I find them very hard to study as they are quite feisty. I specialize in the advancement and power of warders and the spirits of the wild I command are very dear and special. Many of them are of an ilk you have never seen and they are much sought after. All of that will have to [wait]. I must go."

You say, "wait?"

Rashara Wrualla "I have no time to study now. I must leave and prepare to assist Muada. I would guess you may have a roll in all of this too. Goodbye young one."

(as per post on bottom and info from Lestor on FV server about WW mob)

Find Elder Diddugu in Western Wastes. North end of the zone behind a named dragon. (hope your ToV faction is good). Location p4246, n93

Best way I have found here is to go and have someone go with you to invis you. This is the process that worked for me. Although he is scowling, he will not attack you. Walk up to him and put the letter in the give NPC window, but before you give it to him, have your buddy invis you.

Diggidu: "Tanks. You can have back. Me spit 'n' smear dat so Muada know me see it. Me smudged it me thinks. Me trust no one! Me on big job now and no time. Me studying da [mastodon]. Dey hurt me lots, but me tough with my warder. No match for me! Dey do survive da cold good and manage to not to die with all da wurms and da mobs here. Me try to learn to harness da power of dem"

You say: "Mastodon?"

Diggidu: "Geez. No rest for me. He he. Must go. You go to. Dangerous for you here. You not so tough!"

(copied from below to have entire thing on top post...thanks for the info)

The 5th elder is in Cazic Thule.

Name is Ikpug Giblod at loc p868 n358, swimming in a container of water suspended inside the temple, so get lev and after you enter the temple from the top it's in the South East Corner and you enter the temple from the South..

I just completed this part with not much problem, once I figured it out. The write up on that website is very good and works well. I invissed and snuck through the maze (vah shir), hugged the walls around the temple to the stairs, and levved straight up to the top. After that its easy, they didnt see invis from there. Its inside the temple, the pit in the SE corner.

Text as below..

Ikpug Giblod says 'Ah, is letter from Muada! Have back! I gets bugged all da time out here. Me hates it lots. All me try to do is study da lizards and how dey [survive] and grow in dis pretty and big place.'

You say, 'survive'

Ikpug Giblod says 'Well, da smarts is big clue, but how dey manage to build such pretty tings is mystery. Me been here many weeks and still [learning].'
You say, 'learning'
Ikpug Giblod says 'Oh dear. Dere bad tings brewin'. Me gots to go now and get prepared to help Muada. I sorta signed dat letter for you. Bye beastlord!'

Great writeup and screenshots on CT part at the site below.

http://www.beastlords.org/forums/viewtopic.php?t=3717

After finishing the elders, return to Muada and hand in the letter.

Elder Animist Muada: "Greetings once again, Tusconi. I am satisfied that you may now take on the greater challenges facing our kind. The problem within the spirit world is far more serious than we had first thought and needs to be addressed. It is time for you to take on your first task. Do you [believe] you are ready to continue?"

You say, "I believe"

Elder Animist Muada: "At the eye of the storm in the sky, there are rumors of a hungry beast. It was once an surmountable spirit, but it has learned and aged and grown too powerful for anyone to tame. Its spirit is imbued with a feral force that must be reclaimed by a beastlord. You must release the savage energy it has absorbed and return it to me. We will return it to the spirit world at once. You must also find and bring me the remains of a disturbed spirit in a realm of night terrors. I need to understand what has infected those ethereal beasts of late. Bring both to me."

From posts on beastlords.org, it has been determined that the remains of the disturbed spirit in a realm of night terrors is from a ravenous night stalker in PoN, called disturbed beast essence. The other drop is from a named wolf "Frantic Ravenous Beast" that spawns at the fire pit near the UP zone line in ME. (This information courtesy of a druid named Leaina, thanks so much!!).

(note: Tried this mob myself, no drop *cries*.The following information obtained from fellow beastlord Deiadrox on another forum)

Turn in the Darkened Spirit Essence (ME drop...warning this one is random drop from a rare spawn =/) and Disturbed Beast Essence from a ravenous beast in PoN to Elder Muada.

Elder Muada: "Ah, that troubled wolf harbored a strange mix of spirits that were too volatile to control. I think we are beginning to understand the problem more. The energy from the Realm of Discord is tainting some wild creatures. From what we've learned, creatures with some age and wisdom behind them are most susceptible. It seems we cannot save them all, but we must release their spirits into the ethreal wilds of Norrath so they can be free and no longer [torured and ruined.]"

You say, "tortured and ruined?"

Elder Muada: "We are hearing of more of our respected spirits that are becoming prey to the chaotic magic from Discord. Should you continue, it will be a step on the walk to a [greater calling] -- to walk with the Elders in the name of beasts of every Ilk, to rescue there spirits from eternal pain and corruption."

You say, "greater calling?"

Elder Muada: "Irionu Bastun has discovered another spirit that suffers. I understand she has already told you about the ways of teh Rhinoceros. This is yet another creature than was once easily tamed that is endangering the lives of many. More importantly, it's spirit has become plagued witht he chaotic magic of discord. Irionu believes that it's spirit may have been traded or confused with one from the dark realm. I need you to learn more and tell me what you know. Go find Irionu as soon as you are able to and give her this letter."

You receive Note to Irionu

Seems part four involves the essence looted from the Delerious Drogmor, so don't destroy it! More information coming soon.

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PostPosted: Thu Sep 23, 2004 2:55 am 
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Thanks for the info, Jaldak :) Good to see you posting here.

I think druid epic is the one lagging most behind. We don't even have all our info yet, and other classes have completed their walkthroughs and received epics.

Looks like we've got more fun questing ahead of us. :)


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PostPosted: Thu Sep 23, 2004 3:20 am 
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The hardest turn in to do is in Cazic Thule, you have to go through the maze to get to the temple and you must go all the way up to the top of it to get to the Orge Npc. A chanter is a must . I went there with 3 guildies and then boxed my cleric adn casty along with jal to get there and get my last turn in. And far as i have heard i dont think that any of the epics are able to be MQ'ed at any point.

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